CLASSES
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What We Teach

All activities are designed to encompass project-based learning. The students will not only learn how to design digital content for the 21st century, but also how to problem solve, work as a team, think outside the box , imagine, visualize and create. Regular Sessions will run from right after the Labor Day to May 25th.

Ages
6-18
Class duration
60-75min
Fee
$30-37 per week
Students will be able to build LEGO models featuring working motors and sensors; program their models; and explore a series of cross-curricular, theme-based activities while developing their skills in science, technology, engineering, and and math. Children will start learning with Lego WeDo and slowly move on to Lego NXT

 

Wednesday:4:00-5:00

Saturday: 9:30-10:30

Mindstorm NXT 2.0 combines the versatility of the LEGO building system with all new technologies, an intelligent microcomputer brick and intuitive drag-and-drop programming software. Students will learn how to design, build and program Lego NXT Robots. Students will work either individually or in teams at their own pace. Instructors will present challenges according to each student/team's skill level.

Wednesday: 4:30-5:30

Saturday: 9:30-10:30

 

This class introduces beginning level topics in the art of animation. Students will learn 12 basic principles of animation and build upon each principle. Students will learn how to draw with a pencil and transfer their drawings into the computer utilizing the digital drawing tablet. They will create simple animations to demontrate and practice their skills.

Thursday: 4:30-5:30 Saturday: 9:30-10:30

 

 

 

Students will continue learning about the basic principles of design, anatomy of movement and camera work. Lighting, environemtns and more advanced techniques will be introduced. Students will be using semi-professional 2D Animation software. Students might choose to get certified in 2D Animation or continue to 3D Animation upon completion of this course.

Thursday: 4:30-5:30 Saturday: 9:30-10:30

 

 

 

We introduce children to the world of game design in a stimulating, creative, step-by-step process. We will teach the basic principles of designing a game by incorporating different concepts of design, logic, storytelling, math, physics and art. Students will work on a variety of challenging assignments.

Saturday: 11:00-12:00

Students will be exposed to several complex game design applications. Students will be able to design and program their unique games utilizing a variety of digital tools. Students will add complexity to their games by adding new challenging levels and original artwork.

Wednesday: 4:30-5:45

Saturday: 9:30-10:45

 

A taste of JAVA will wake you up when you take this course. Beginning with Scratch or Logo and progressing to HTML and Java Script students will come away with knowledgeof basic programming, algorithms and web page creation. They will gain a new appreciation for system and web design.

Wednesday: 5:00-6:00

Saturday: 12:30-1:30

    Introduction to the Java programming language; Creating graphical applications; Using dialog controls; Java data types and variables; User input and flow control; Math functions and string operation; Java debugging and exception handling; Object-oriented programming concepts; Classes, inheritance, and polymorphism; Collections, sorting, and recursion

 

Saturday: 1:45-2:45

Is your child an artist? Do they love draw sculpt and/or paint? In this class students are introduced to the digital drawing, basic photography, principles of animation, photo editing and more.

Thursday: 3:30-4:30

Saturday: 10:45-11:45

 

Drawing the the combination of skills: observing, remembering and recording an image, and then applying compositional principles and creative energy to that image. Let your child learn the basics of composition, lighting, perspective and digital image manipulation in this hands-on interactive class

Wednesday: 4:30-5:30

Saturday: 10:45-11:45

 

Learn basic principles of graphic design, 3D Modeling, Concept Design utilizing both traditional and digital media.

Wednesday: 5:30-6:45

Saturday: 12:30-1:45

Advanced level of Game Design utilizing 3D Game Engines. Students will incorporate elements of 3D Modeling and Level design. They will Photoshop to create unique textures. Advanced scripting will be used to program the game levels.

Wednesday: 4:45-6:00

Saturday: 2:00-3:15

Introduction to 3D Animation utilizing Maya.

Wednesday: 5:45-7:00

Saturday: 12:30-1:45